It's not that inaccurate. The EVR-CP compensates by varying very slightly the graphics clock to compensate.
But in any case, even if it wasn't, why do you need accuracy to the hundred-billionths of a Hertz? What is the frames dropped/repeated margin of error in a 2-hour movie, for a margin of error of thousandths of a hertz or less?
Let's say the card does 23.97600... Hz. The correct number to the hundred-thousandth hertz is 23.97602 Hz. That's a difference of two hundred-thousandths hertz.
But OK, let's keep it in the thousandths. Let's say for the sake of errors in reality, the difference is one thousandth (23.977 actual refresh rate). That's one frame repeat every 1000 seconds, or 16m 40s.
The margin of error if the card does 23.97600 and the source is 23.97602 would be one frame drop every 50000 seconds, or 13h 53m 20s.
I'm always baffled when people quote the whole 23.9760239... number. They might think those are errors nonetheless, but I bet 99% or more of people don't really care, especially if you compare those errors with the bugs that bitstreaming gets around.
And remember, EVR-CP and probably others too seem to vary very slightly the refresh rate dynamically.
But in any case, even if it wasn't, why do you need accuracy to the hundred-billionths of a Hertz? What is the frames dropped/repeated margin of error in a 2-hour movie, for a margin of error of thousandths of a hertz or less?
Let's say the card does 23.97600... Hz. The correct number to the hundred-thousandth hertz is 23.97602 Hz. That's a difference of two hundred-thousandths hertz.
But OK, let's keep it in the thousandths. Let's say for the sake of errors in reality, the difference is one thousandth (23.977 actual refresh rate). That's one frame repeat every 1000 seconds, or 16m 40s.
The margin of error if the card does 23.97600 and the source is 23.97602 would be one frame drop every 50000 seconds, or 13h 53m 20s.
I'm always baffled when people quote the whole 23.9760239... number. They might think those are errors nonetheless, but I bet 99% or more of people don't really care, especially if you compare those errors with the bugs that bitstreaming gets around.
And remember, EVR-CP and probably others too seem to vary very slightly the refresh rate dynamically.
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