That's very interesting but it comes down to, "how do you extract a 3D movie to a format that is manageable and does not duplicate data?" Obviously there is "imaginary" GBytes occupied by virtual references.
With the goal of re-encoding, so far no one has seem to come up with a manageable way to extract a 3D blu ray. Not sure why that would be such a huge task for the determined. Likely it has not been done because there is not a huge demand for it. Most people who want to backup a 3D movie want to keep the original resolution and not re-encode it.
It hasn't been done, because it really
is a huge task.
All re-encoders rebuild the required files and then "stupidly" throw them into an ISO file or burn them to disc. One file at a time. That's totally fine for a 2D BD.
But that is simply not possible with a 3D BD.
3D streams belonging together need to be
mastered correctly by interleaving them in little chunks, aligning them and then overlaying them with the corresponding ssif file.
Not trivial at all - the sector allocation is a nightmare.
There are other issues and shortcomings with regular reencoded discs that no one ever notices, but fall into a similar category: all those BACKUP and DUPLICATE files on the disc, meant to be redundant fallback files normally
should physically end up on sectors "far away" from their originals, so a scratch or any other kind of damage wouldn't kill both the original AND the backup.
With your average every-day self-made ISO, you'll typically end up with the backup files being right on top of their original versions (with a certain option in ImgBurn "optimise duplicate files", that can be taken literally: they will actually occupy the exact same space), simply because the image creation tools don't give a damn. They just place all files into the next available sector, regardless.
This makes those discs a little less "robust" than the originals but you can live with that.