Thanks, with that setting ReClock starts fine. But it doesn't detect the display frame rate correctly. So it's no solution for me.seeya, try to change the Hardware Access Method (in Reclock's configuration "video settings") from D3D to DirectDraw...
waveout also goes through the kernel mixer. See here:You can use wave out instead of direct sound!
http://forums.winamp.com/showthread.php?s=&threadid=100492
"In win2k/xp (WDM), waveOut and DirectSound are just 2 different pathes of passing PCM data to windows kernel mixer."